I’m proud to say that Hemis is fully alive, and the core team has been quietly powering ahead. While losing both our Head of Tech and my own availability simultaneously was far from ideal, the rest of the crew has kept the lights on, the DAO humming, and our community engaged. We have plenty of challenges ahead of us but this project is alive and well.

    Thank you all for your patience and a special shout‑out to those who’ve stuck around, even if mostly lurking in the background. Your faith in the project (or your obstinate grip on those airdrop bags) is the fuel that keeps us going.

    PTX & Beyond

    • PTX Low‑Level Design Complete
    • I’ve finished the detailed low‑level design for PTX. Next up: running code experiments to validate that this design is as straightforward to implement as we hope.

      Minimal Cash, Maximum Ingenuity

      • We have minimal FIAT funds, but constraints breed creativity. We’ll leverage in‑house talent first, explore alternative funding for key hires, and ring‑fence a modest marketing kitty to kickstart momentum once we have a PTX demo to impress people with.

      Sensible Steps Toward Delivery

      Our path forward is clear, methodical, and calibrated to build genuine momentum:

        • PTX Experiments & Timeline
        • Complete experiments on the code design.
        • Publish a detailed roadmap (with milestones) within two weeks.

        Content & Community

        • Resume regular blog posts and social‑media updates.
        • Leverage community DAO proposals for small‑budget promotions (quizzes, mini‑games).

        Marketing & Exchange Strategy

        • Ring‑fence funds for targeted market‑making to create positive price signals.
        • Plan a strategic exchange listing only once PTX demos generate genuine FOMO.

        Delivery & Demonstration

        • Release PTX beta/demo and reference game integrations to prove out our edge.
        • Share case studies: from simple die‑roll games to deep MMORPG integrations.
        • Moon… Responsibly
        • Build product, build trust, then let the broader market rally behind something real.

        AMA Highlights

        Below are the top community questions—answered live during Friday’s AMA.

          Q1. Given the PTX delays, is there a new ETA for beta or completion?
          A1. Cash constraints and losing our Head of Tech hampered initial progress. I’ve now completed PTX’s low‑level design and am running implementation experiments. Within the next two weeks, I’ll publish a revised timeline and roadmap. I’m also exploring small‑scale funding to bring in extra hands if needed.

          Q2. What role will Gamemasters (GMs) play in PTX? Will they earn rewards? What are the compute requirements and metrics?
          A2. GMs will earn micro‑rewards for settling each game round. The cryptographic function to determine winners is CPU‑light, but we’ll validate resource needs during testnet. Usage metrics (e.g., total PTX rounds settled) will be tracked via a stats database synced across the P2P network.

          Q3. Who is the target user for Hemis, and why would they need PTX?
          A3. Hemis is built for anyone wanting fast, fair, on‑chain probability games—from indie devs embedding bets in dialogues to casinos offering decentralized mini‑games. No smart contracts or oracles make PTX simpler, cheaper, and natively anonymous at settlement (operators can geofence if regulation demands). Integrate via our wallet‑API, and you get sub‑3‑second transaction cycles… without disrupting player UX.

          Q4. Can PTX integrate into an MMORPG?
          A4. Yes! Technically feasible with deep Web3 integration:

          • Auth & Wallet: Crypto wallet or hybrid custody onboard players.
          • PTX Transactions: Game client/UI signs PTX bets; backend watches the mempool.
          • Quorum Results: Gamemaster nodes deliver outcomes in ~1–3 seconds (akin to Solana).
          • In‑Game UX: Native dialogues, PvP stakes, mini‑games—no browser pop‑ups.
          • Requirements include a Web3‑enabled engine (Unity/WebGL), our SDK/API, and a Hemis node (self‑hosted or third‑party). The result: blockchain gaming that feels native, fair, and fun.

          Q5. What’s next on the roadmap?
          A5. Over the coming days and weeks:

          • PTX experiments wrap up and roadmap drops.
          • Social & content re‑engage (blogs, tweets, reference demos).
          • Marketing & exchange decisions finalize—small budgets, big impact.
          • Demo release showcases PTX in action.
          • Build momentum toward a wider ecosystem launch.

          Stay tuned for our PTX roadmap and beta demo. Together, we’ll build something extraordinary… and then, responsibly, we’ll moon. 🚀